Miller explained the goal behind Vader Immortal was twofold. One part was telling a new, canon Star Wars story entirely in VR, and the other was translating Star Wars storytelling techniques into an interactive game. It was putting you in a Star Wars story and using every tool in the kit to make it really feel like you’re part of the action.

Naturally, wielding a lightsaber plays a big role in Vader Immortal, and Miller’s team worked hard to make each parry and swing feel as natural as possible. As the individual episode trailers show, though, there’s a lot more involved than just swinging a laser sword.

You’ll wield the Force to navigate through Vader’s mysterious fortress on Mustafar and use ever trick in the Jedi book to deal with the threats you find there.

So far, there’s no word on specific pricing or release date, though each episode is $9.99 on the Oculus Store. We’ve had a bit of a Star Wars news slump since last year’s Star Wars Jedi: Fallen Order, so this reveal and the Lego Star Wars: Skywalker Saga key art unveiling are very welcome indeed.

The full announcement is on the PlayStation Blog. Stay tuned to GameSkinny for more Vader Immortal PSVR news as it flies our way.

Vader Immortal Rises on PSVR Later This Year  - 4